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Occlusion AR Displays: How to block light from the physical scene pixel-by-pixel
Factored Occlusion AR
ConeTilt VR Display -- Towards Occlusion-aware Multifocal Displays [SIGGRAPH 2020]
Hi5 Seminar - Brooke Krajancich on OST Augmented Reality Occlusion
Factored Occlusion AR | IEEE VR 2020
Passthrough AR vs Optical AR
EI 2019 Plenary: The Quest for Vision Comfort: Head-Mounted Light Field Displays...
Gaze Contingent Stereo Rendering | SIGGRAPH Asia 2020
[Full Session] Session 17: Visual Displays - Devices 1
SD&A 2017: A low-cost static volumetric display based on layered high incidence angle scattering
[Full Session] Session 24: Visual Displays - Devices 2
Let’s Make an Augmented Reality Photoshop Plugin with UNITY.